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Hardware database · 044F:B550

HOTAS Force Feedback Joystick

044F:B550 · 4 approved reports · first 2026-10-17, last 2026-10-30 · probe 1.1.2

Device class: joystick

Capability snapshots · latest per OS

What this device reports on each platform

Windows

4 reports · latest 2026-10-30 · probe 1.1.2

Microsoft Windows NT 10
Axes4
Buttons8
POVs1
FF sample period 1000 µs
Min time resolution 1000 µs
Firmware rev0x0100
Hardware rev0x0100
FF driver ver0x0001
Capability flags: DIDC_ATTACHED | DIDC_EMULATED | DIDC_POLLEDDATAFORMAT | DIDC_FORCEFEEDBACK | DIDC_FFATTACK | DIDC_FFFADE | DIDC_SATURATION | DIDC_POSNEGCOEFFICIENTS | DIDC_POSNEGSATURATION | DIDC_DEADBAND | DIDC_STARTDELAY
Supported effects 8
Constant Force
DIEFT_CONSTANTFORCE | FFATTACK | FFFADE | STARTDELAY
Square
DIEFT_PERIODIC | FFATTACK | FFFADE | STARTDELAY
Sine
DIEFT_PERIODIC | FFATTACK | FFFADE | STARTDELAY
Triangle
DIEFT_PERIODIC | FFATTACK | FFFADE | STARTDELAY
Sawtooth Up
DIEFT_PERIODIC | FFATTACK | FFFADE | STARTDELAY
Sawtooth Down
DIEFT_PERIODIC | FFATTACK | FFFADE | STARTDELAY
Spring
DIEFT_CONDITION | SATURATION | POSNEGCOEFFICIENTS | POSNEGSATURATION | DEADBAND | STARTDELAY
Damper
DIEFT_CONDITION | SATURATION | POSNEGCOEFFICIENTS | POSNEGSATURATION | DEADBAND | STARTDELAY
Reported by OS

Submission count by OS family

Windows 4 reports

Test strength: 50% (1 report), 75% (3 reports)

Test strength is the share of full force every effect played at, set on the app's checklist and never above 75%. Read weak or did-nothing answers against it. Reports from app versions before 1.1.1 do not record it.

What testers felt · all approved reports

Chip selections by effect

Damper 4 reports
Did nothing x2 Weak damping x2
Polarity sweep — DI east (right) (90°) 4 reports
Pulled left x4
Polarity sweep — DI north (away) (0°) 4 reports
Pulled back x4
Polarity sweep — DI south (toward) (180°) 4 reports
Pulled forward x4
Polarity sweep — DI west (left) (270°) 4 reports
Pulled right x3 Pulled diagonally x1
Ramp sweep — DI east (right) (90°) 4 reports
(no labels)
Ramp sweep — DI north (away) (0°) 4 reports
(no labels)
Saturation — 1 co-directional constants 4 reports
Pulled back x2 Soft pull x1
Saturation — 2 co-directional constants 4 reports
Pulled back x3 Strong pull x2
Saturation — 3 co-directional constants 4 reports
Pulled back x4 Strong pull x1
Sawtooth Down 4 reports
Asymmetric ramp pulses x3 Repeated ramping x1
Sawtooth Up 4 reports
Asymmetric ramp pulses x4
Sine 4 reports
Smooth oscillation x4
Spring 4 reports
Centered x2 Returns to center x2
Square 4 reports
Sharp pulses x4
Triangle 4 reports
Smooth oscillation x3 Rocking back and forth x1
Two-axis diagonal — diagonal 4 reports
Pulled diagonally x4
Direction consistency · constant-force direction tests

What the commanded directions actually did

Consistent with the documented DirectInput mapping

Scored responses15
Matched15
Mismatched0
Consistency100%
No direction1
Several directions0
Unparseable0

Scoring covers the Windows polarity sweep and the Linux constant-force tests. A commanded direction is the direction the force comes from, so 0° should move the stick toward the tester. Scoring uses the documented mapping: 0° → Pulled back, 90° → Pulled left, 180° → Pulled forward, 270° → Pulled right. Answers that name more than one direction are counted separately and never scored.

Commanded Expected Observed Matched Mismatched
0° north (away) Pulled back Pulled back x4 4 0
90° east (right) Pulled left Pulled left x4 4 0
180° south (toward) Pulled forward Pulled forward x4 4 0
270° west (left) Pulled right Pulled right x3 3 0
Technical results · all approved reports

Create / Play / Stop outcomes by effect

Effect Reports Create Play Stop
Damper 4
OK x4
OK x4
OK x4
Polarity sweep — DI east (right) (90°) 4
OK x4
OK x4
OK x4
Polarity sweep — DI north (away) (0°) 4
OK x4
OK x4
OK x4
Polarity sweep — DI south (toward) (180°) 4
OK x4
OK x4
OK x4
Polarity sweep — DI west (left) (270°) 4
OK x4
OK x4
OK x4
Ramp sweep — DI east (right) (90°) 4
FAIL: DIERR_DEVICENOTREG x4
(no effect created) x4
(no effect created) x4
Ramp sweep — DI north (away) (0°) 4
FAIL: DIERR_DEVICENOTREG x4
(no effect created) x4
(no effect created) x4
Saturation — 1 co-directional constants 4
OK x4
(none) x4
(none) x4
Saturation — 2 co-directional constants 4
OK x4
(none) x4
(none) x4
Saturation — 3 co-directional constants 4
OK x4
(none) x4
(none) x4
Sawtooth Down 4
OK x4
OK x4
OK x4
Sawtooth Up 4
OK x4
OK x4
OK x4
Sine 4
OK x4
OK x4
OK x4
Spring 4
OK x4
OK x4
OK x4
Square 4
OK x4
OK x4
OK x4
Triangle 4
OK x4
OK x4
OK x4
Two-axis diagonal — diagonal 4
OK x4
OK x4
OK x4
Failed effects · all approved reports

Effects that did not play cleanly

Ramp sweep — DI east (right) (90°)
seen in 4 reports
Ramp sweep — DI north (away) (0°)
seen in 4 reports
Diagnostic visibility · current policy

Technical diagnostics are aggregated on this page so driver authors and tool builders can compare what multiple testers saw, including Windows and Linux runs for the same VID:PID. They use closed result names and path-redacted errors; the private response-notes field includes typed text and the probe-measured motion.

What's NOT on this page

The one private field

The per-effect responses[].notes field stays off this page. It can contain optional typed text and the probe-measured motion. Capability flags, supported effects, OS breakdown, test strength, chip labels, result codes, failed effects, and run errors can be published in aggregate or as a latest-per-platform snapshot. Read the full privacy contract →

Measured motion is what the probe saw on the stick's X and Y axes while each effect played: the signed peak movement as a percentage of the axis's half range, for example X peak +25.1%. It is measured from where the stick rested when the effect started, so it can exceed 100% when the stick rests off-centre. Condition effects such as spring and damper are not expected to move a centred stick.

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