Damper
3 rapporten
Damped x1
Did nothing x1
Weak damping x1
Friction
3 rapporten
Did nothing x2
Sticky x1
Inertia
3 rapporten
Did nothing x2
Weak inertia x1
Polarity sweep — DI east (right) (90°)
3 rapporten
Pulled right x3
Strong pull x1
Polarity sweep — DI north (away) (0°)
3 rapporten
Pulled forward x2
Pulled back x1
Strong pull x1
Polarity sweep — DI south (toward) (180°)
3 rapporten
Pulled back x2
Pulled forward x1
Strong pull x1
Polarity sweep — DI west (left) (270°)
3 rapporten
Pulled left x3
Strong pull x1
Saturation — 1 co-directional constants
3 rapporten
Pulled forward x1
Saturation — 2 co-directional constants
3 rapporten
Pulled forward x2
Pulled back x1
Saturation — 3 co-directional constants
3 rapporten
Pulled forward x2
Pulled back x1
Soft pull x1
Sawtooth Down
3 rapporten
Asymmetric ramp pulses x1
Buzzing x1
Fast x1
Strong x1
Sawtooth Up
3 rapporten
Asymmetric ramp pulses x1
Buzzing x1
Fast x1
Strong x1
Sine
3 rapporten
Smooth oscillation x2
Fast x1
Rocking back and forth x1
Strong x1
Spring
3 rapporten
Centered x2
Soft spring x1
Springy x1
Square
3 rapporten
Sharp pulses x2
Fast x1
Strong x1
Triangle
3 rapporten
Buzzing x1
Fast x1
Smooth oscillation x1
Strong x1
Two-axis diagonal — diagonal
3 rapporten
Pulled diagonally x3
Pulled back x1
Pulled right x1
Ramp sweep — DI east (right) (90°)
2 rapporten
Did nothing x2
Ramp sweep — DI north (away) (0°)
2 rapporten
Did nothing x2