Damper
3 rapporten
Did nothing x2
Like syrup x1
Resists motion x1
Weak damping x1
Friction
3 rapporten
Did nothing x2
Sticky x1
Weak friction x1
Inertia
3 rapporten
Did nothing x2
Resists changes in motion x1
Weak inertia x1
Polarity sweep — DI east (right) (90°)
3 rapporten
Pulled left x3
Strong pull x1
Polarity sweep — DI north (away) (0°)
3 rapporten
Pulled back x3
Strong pull x2
Polarity sweep — DI south (toward) (180°)
3 rapporten
Pulled forward x3
Strong pull x1
Polarity sweep — DI west (left) (270°)
3 rapporten
Pulled right x3
Strong pull x1
Saturation — 1 co-directional constants
3 rapporten
Pulled back x1
Soft pull x1
Saturation — 2 co-directional constants
3 rapporten
Pulled back x2
Strong pull x2
Saturation — 3 co-directional constants
3 rapporten
Strong pull x3
Pulled back x2
Sawtooth Down
3 rapporten
Repeated ramping x3
Fast x1
Weak x1
Sawtooth Up
3 rapporten
Repeated ramping x3
Buzzing x1
Fast x1
Sine
3 rapporten
Smooth oscillation x3
Fast x1
Rocking back and forth x1
Strong x1
Weak x1
Spring
3 rapporten
Returns to center x2
Did nothing x1
Soft spring x1
Strong spring x1
Square
3 rapporten
Fast x2
On-off pattern x2
Sharp pulses x2
Strong x1
Triangle
3 rapporten
Fast x2
Rocking back and forth x2
Weak x1
Two-axis diagonal — diagonal
3 rapporten
Pulled forward x2
Pulled left x2
Pulled diagonally x1
Strong pull x1