Damper
3 informes
Damped x2
Like syrup x1
Friction
3 informes
Heavy x1
Sticky x1
Strong friction x1
Inertia
3 informes
Lagging x3
Heavy x1
Resists changes in motion x1
Polarity sweep — DI east (right) (90°)
3 informes
Pulled left x3
Strong pull x1
Polarity sweep — DI north (away) (0°)
3 informes
Pulled back x2
Strong pull x2
Polarity sweep — DI south (toward) (180°)
3 informes
Strong pull x2
Pulled back x1
Pulled forward x1
Polarity sweep — DI west (left) (270°)
3 informes
Pulled right x3
Strong pull x1
Saturation — 1 co-directional constants
3 informes
Pulled back x1
Soft pull x1
Saturation — 2 co-directional constants
3 informes
Brief jerk x1
Pulled back x1
Saturation — 3 co-directional constants
3 informes
Pulled back x2
Soft pull x1
Sawtooth Down
3 informes
Asymmetric ramp pulses x2
Repeated ramping x1
Sawtooth Up
3 informes
Asymmetric ramp pulses x2
Repeated ramping x1
Sine
3 informes
Rocking back and forth x2
Fast x1
Smooth oscillation x1
Spring
3 informes
Returns to center x2
Soft spring x1
Square
3 informes
Sharp pulses x3
Fast x1
Strong x1
Triangle
3 informes
Rocking back and forth x3
Fast x1
Two-axis diagonal — diagonal
3 informes
Pulled diagonally x3
Strong pull x1
Linux Sawtooth Down
1 informe
Repeated ramping x1
Linux Sawtooth Up
1 informe
Repeated ramping x1
Linux Sine
1 informe
Rocking back and forth x1
Linux Square
1 informe
On-off pattern x1
Linux Triangle
1 informe
Rocking back and forth x1
Linux constant force - backward pull
1 informe
Did nothing x1
Linux constant force - forward pull
1 informe
Did nothing x1
Linux constant force - left pull
1 informe
Did nothing x1
Linux constant force - right pull
1 informe
Did nothing x1
Linux ramp force - backward pull
1 informe
Built up gradually x1
Linux ramp force - left pull
1 informe
Pulled left x1
Linux rumble
1 informe
On-off pattern x1
Sharp pulses x1